After putting out three sequels and announcing the fifth installment for the Dead Rising series, GamesIndustry reports that Capcom Vancouver has been officially shut down. All in-progress projects are now cancelled as a result of the shut down, including the new Dead Rising project (making it more dead than the zombies themselves). It’s truly unfortunate that Vancouver’s termination is the result of monetary prioritization by Capcom, but just like a zombie apocalypse, business is all about surviving.
Signs of the studio’s closing were foreshadowed in February when Capcom began downsizing and laying off developers at the Vancouver location. These layoffs affected production on Vancouver’s ambitious vision for the new Dead Rising project, and ensured the cancellation of the studio’s unnamed third person action title.
Capcom’s shut down of it’s Vancouver studio coupled with the project cancellations has reportedly cost the company $40 million; however, considering the release of Monster Hunter World in January, combined with preorders for Resident Evil 2 Remake, Capcom should still manage to make a net profit.
Capcom issued a statement to GameIndustry about the business move, stating:
“Capcom is currently reviewing the allocation of its development resources that support the production of world-class content. Capcom has been focused on increasing the efficiency and growth of its game development operations. To support this objective, new R&D facilities and annual hiring have been underway at the Osaka headquarters. In consideration of this process, as a result of reviewing titles in development at Capcom Vancouver, Capcom has decided to cancel the development projects at this studio and will concentrate development of major titles in Japan. As part of this overall direction, the CV studio will suspend operations, effective today [9/18/2019], so the current staff will be laid off and the office will be closed.”
Putting an end to Dead Rising evokes a deep sense of disappointment considering that the series was making a return to the over-the-top goofy content with the DLC Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha Prime and Frank’s Big Package. Dead Rising provided a plethora of insane moments and game mechanics like the boss fights (Adam the Clown being a favorite of mine), combining unlikely items to make handheld weapons of mass destruction (anyone remember combining diamonds and flashlights to make beam swords?), and managing your in game time to pick and choose who you would save or abandon in your playthroughs. Hopefully, Capcom will reinvest in Dead Rising so we can find out what Vancouver had in store for us with the mysterious new project.
A few Vancouver staff members will be left at the studio to oversee the shut down until January 2019.
While a shame to see Dead Rising fall, we have good news for another extraordinary video game title that has brought life into the Switch market: Dead Cells. If you are considering picking up Dead Cells for your Switch (or PC), you can check our article giving our take on the title!