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Review: Dark Souls III is The Best Souls Game Yet

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I’m beginning to believe that games have spoiled us. They have made the majority of us into babies. Big ole babies, who are used to being able to receive damage, hide behind something for 3 seconds, completely heal, pop-out, continue the fight, rinse, repeat.

Then you have a games from the Dark Souls” series come along to slap you on the hand, shame you and remind you that, perhaps we aren’t as good at gaming as we thought we were.

FromSoftware’s latest “Dark Souls III” is about to be set loose upon the world, its carrion talons looking for the flesh of long-time fans and newcomers alike. It stands confident, bravado waving in the wind wearing a t-shirt that reads “you died.”

I was pulled from my pampered life in Tom Clancy’s “The Division,” where it turns out all I was doing was gallivanting around making “pew pew” noises and thinking at times that I was playing a challenging game. That is until I received ‘Dark Souls III’ and was drug into gaming hell… an enjoyable hell.

Much like the Cynobites in Clive Barker’s “Hellraiser,” ‘”Dark Souls III” has “such sights to show you” and a multitude of torture to put you through.

Dark Souls III

I will say that this entry does have the decency of starting off a little easier than the previous two games. It gives you just enough confidence to believe that you are “good” at playing. It is a false sense of accomplishment, as you venture further into the world the game quickly reminds you that it crushes you with a hammer of difficulty. But along with that challenge comes one of the most rewarding games I have ever played.

Lead director, Hidetaka Miyazaki’s latest “Souls” entry finds your character simply known as the Ashen One in the Kingdom of Lothric. The end of the world is nigh, it is up to you to hunt down the Lords of Cinder and retain some sort of order in Lothric.

As bleak and hopeless as the world of “Dark Souls” feels and looks, it simultaneously has a raging beauty built into its levels. I was constantly looking forward to gaining access to the next area, if only to see what new architecture and exploration options it had to offer. The variety of level design goes above and beyond, at an almost hypnotic level in order to keep you deeply rooted in gameplay. While there are a few repeat levels from previous “Souls” games it isn’t anything too heavy handed, or anything that feels forced. There is a horrific beauty built into the bones of these levels that are one-of-a-kind and is something I would happily revisit for future play-through’s.

One of my favorite new features in “Dark Souls III” has to be “weapon skills.” These are special moves that different weapons are capable of pulling off at the loss of focus points. For example some are capable of knocking enemies into the air, or ending a charge with a blast of lightning, or capable of a fierce thrust attack. These powerful attacks are pivotal in the heart of battle, and allow you to try out a multitude of combinations when it comes to pairing them with different shields or staffs.

These “weapons skills” paired with different left hand and right hand combinations make for a totally unique experience for such a small tweak. This leads to a abundance of ways to approach enemies in battle.

The enemies in this game are varied and plentiful. There are a ton of different nightmare inducing enemies in this “souls” entry. I’m pretty sure that FromSoftware stole the enemy designs from the depths of hell. While most games focus on creating the look of an enemy type and a boss or two, “Dark Souls” creates the very visage of a real-world hellscape in each and every enemy that occupies it.

Dark Souls

It isn’t just the look of the enemy that varies either, each enemy comes with its own fighting style. Some will come at you like a rabid beast, slashing and clawing feverishly. While others are more calculated and methodical about their attacks. At times it seems they are looking at your controller in order to counter your next move. The AI in this one is varied and strategic, making for an insanely challenging experience.

Those notorious “Dark Souls” boss battles are back and offer the same awesome level of character design. There weren’t very many problems I had with this entry but one of the smaller complaints I had was how some bosses tend to have the exact attack approach as bosses you have fought previously. That isn’t to say all the battles are like that, in fact there is more variety than there is repeated action. This entry has the most challenging boss battles I have ever seen in a “souls” game. There are a couple of boss fights that almost made me hang up my controller and move on to something else. If it weren’t for the beautiful level design and the thrill you get after beating a boss, or completing an area, I would have given up.

You are able to pick your character type and play around with that at the start. While I would usually go with a sorcerer, this time I decided to go at it with an assassin. This has made for some interesting challenges along the way and really gave me an idea of how many ways that there are to play through a “Souls” game. In previous experiences I have finished the game with one character type and never looked back. This time, “souls” offers too much variety to not at least give it a second or third play through.

This is the “Dark Souls” you are looking for. This is the “Dark Souls” you love. The addition of a couple of new tools like “weapon skills” only makes the experience that much sweeter. If I had to rate my “souls” experiences, I would put “Dark Souls III” at my top slot, followed by “Dark Souls 1” and then “Dark Souls 2.” Sure, I might have cried with frustration once or twice, sure my neighbors may wonder if I’m dead or dying, due to me screaming “NOOOOOOOO!” so many times in the middle of the night, but at the end of the day it is the largest sense of achievement that any game has ever offered. Keep the formula the same, keep these games coming. “Dark Souls 3” carries the mad genius of its predecessors and perfects it.

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Brad Dourif Says He’s Retiring Except For One Important Role

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Brad Dourif has been doing movies for nearly 50 years. Now it seems he is walking away from the industry at 74 to enjoy his golden years. Except, there is a caveat.

Recently, digital entertainment publication JoBlo’s Tyler Nichols talked to some of the Chucky television series cast members. During the interview, Dourif made an announcement.

“Dourif said that he’s retired from acting,” says Nichols. “The only reason he came back for the show was because of his daughter Fiona and he considers Chucky creator Don Mancini to be family. But for non-Chucky stuff, he considers himself retired.”

Dourif has voiced the possessed doll since 1988 (minus the 2019 reboot). The original movie “Child’s Play” has become such a cult classic it’s at the top of some people’s best chillers of all time. Chucky himself is ingrained in pop culture history much like Frankenstein or Jason Voorhees.

While Dourif may be known for his famous voiceover, he is also an Oscar-nominated actor for his part in One Flew Over the Cuckoo’s Nest. Another famous horror role is The Gemini Killer in William Peter Blatty’s Exorcist III. And who can forget Betazoid Lon Suder in Star Trek: Voyager?

The good news is that Don Mancini is already pitching a concept for season four of Chucky which might also include a feature-length movie with a series tie-in. So, Although Dourif says he is retiring from the industry, ironically he is Chucky’s friend till the end.

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Editorial

7 Great ‘Scream’ Fan Films & Shorts Worth a Watch

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The Scream franchise is such an iconic series, that many budding filmmakers take inspiration from it and make their own sequels or, at least, build upon the original universe created by screenwriter Kevin Williamson. YouTube is the perfect medium to showcase these talents (and budgets) with fan-made homages with their own personal twists.

The great thing about Ghostface is that he can appear anywhere, in any town, he just needs the signature mask, knife, and unhinged motive. Thanks to Fair Use laws it’s possible to expand upon Wes Craven’s creation by simply getting a group of young adults together and killing them off one by one. Oh, and don’t forget the twist. You’ll notice that Roger Jackson’s famous Ghostface voice is uncanny valley, but you get the gist.

We have gathered five fan films/shorts related to Scream that we thought were pretty good. Although they can’t possibly match the beats of a $33 million blockbuster, they get by on what they have. But who needs money? If you’re talented and motivated anything is possible as proven by these filmmakers who are well on their way to the big leagues.

Take a look at the below films and let us know what you think. And while you’re at it, leave these young filmmakers a thumbs up, or leave them a comment to encourage them to create more films. Besides, where else are you going to see Ghostface vs. a Katana all set to a hip-hop soundtrack?

Scream Live (2023)

Scream Live

Ghostface (2021)

Ghostface

Ghost Face (2023)

Ghost Face

Don’t Scream (2022)

Don’t Scream

Scream: A Fan Film (2023)

Scream: A Fan Film

The Scream (2023)

The Scream

A Scream Fan Film (2023)

A Scream Fan Film
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Movies

Another Creepy Spider Movie Hits Shudder This Month

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Good spider films are a theme this year. First, we had Sting and then there was Infested. The former is still in theaters and the latter is coming to Shudder starting April 26.

Infested has been getting some good reviews. People are saying that it’s not only a great creature feature but also a social commentary on racism in France.

According to IMDb: Writer/director Sébastien Vanicek was looking for ideas around the discrimination faced by black and Arab-looking people in France, and that led him to spiders, which are rarely welcome in homes; whenever they’re spotted, they’re swatted. As everyone in the story (people and spiders) is treated like vermin by society, the title came to him naturally.

Shudder has become the gold standard for streaming horror content. Since 2016, the service has been offering fans an expansive library of genre movies. in 2017, they began to stream exclusive content.

Since then Shudder has become a powerhouse in the film festival circuit, buying distribution rights to movies, or just producing some of their own. Just like Netflix, they give a film a short theatrical run before adding it to their library exclusively for subscribers.

Late Night With the Devil is a great example. It was released theatrically on March 22 and will begin streaming on the platform starting April 19.

While not getting the same buzz as Late Night, Infested is a festival favorite and many have said if you suffer from arachnophobia, you might want to take heed before watching it.

Infested

According to the synopsis, our main character, Kalib is turning 30 and dealing with some family issues. “He’s fighting with his sister over an inheritance and has cut ties with his best friend. Fascinated by exotic animals, he finds a venomous spider in a shop and brings it back to his apartment. It only takes a moment for the spider to escape and reproduce, turning the whole building into a dreadful web trap. The only option for Kaleb and his friends is to find a way out and survive.”

The film will be available to watch on Shudder starting April 26.

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