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Paranormal Games: The 11 Mile Game

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The 11 Mile Game

It’s another week here at iHorror, and that means it’s time for a brand new paranormal game. It’s called The 11 Mile Game and it’s the first “game” we’ve featured that involves traveling. That’s right, for this game you’re going to need reliable transportation.

It looks like this game is yet another ritual pasta. That is, it’s a creepy pasta that is performative. These creepy stories don’t just require you to read them. Instead, you’ve got tasks to complete, and it’s going to take a little work on your part to get it done.

Unlike other games we’ve featured, The 11 Mile Game isn’t necessarily about receiving information (The Answer Man) or conjuring up a spirit (Charlotte’s Web). No, this game is all about manifesting a deep desire that you’ll only find at the end of the mystical and spooky 11 mile road.

What I find so intriguing about this particular game is that it draws on so much folklore and myth and legend from collective world history. Joseph Campbell made a career out of digging into these archetypal stories and the classic hero myths of the world to show just how closely related separate cultures are.

“The big question is whether you are going to be able to say a hearty yes to your adventure,” he once said in reference to the hero’s journey.

For The 11 Mile Game, I might change it to, “Are you ready for things to get spooky to have your wish come true.”

If the answer is yes, then take a look at the supplies, rules, and warnings for the game below!

Image by Free-Photos from Pixabay

Supplies, Rules, and Warnings for The 11-Mile Game

Supplies:

Honestly, all you really need is yourself, a car, and a nice set of back roads to play this game. Like the heroes from mythology, you are absolutely required to take this quest alone, however, so make sure you’re the only one in the car when this journey begins.

Rules:

Okay, so you’re going to want to play this game late at night when there isn’t a lot of traffic. To begin your quest, head out onto a stretch of back roads. Make sure your car radio and cell phone are turned off. You don’t want any distractions here. To drive the 11 mile road, you must first find it, and to do so you must begin by driving with the thing you most desire foremost in your mind.

This road doesn’t actually exist in the real world. It won’t have a road sign. It won’t be on your GPS.

They say you’ll know you’ve found the road by a feeling or a change in the atmosphere around you. One user on Wattpad says that there will also be visible signs:

“For example, if you’re in search of wealth, you may spot shimmers on the empty branches of trees as if they resembled the shine of gold or diamonds. If you seek love, you may begin to see rose petals slowly dance in the light breeze, blowing in the road’s direction.”

Take a deep breath, steel your nerves, and make the turn onto the road. You’re going to be surrounded by trees on this road, whether you were before or not. They say that’s another of the first signs that you’re on the right path.

Each mile is meant to test your resolve and the tests will become more terrifying the farther you travel. How badly do you want what to see your desire or wish manifested? Some say finding the road itself means you’re serious, but that doesn’t mean you’re ready to receive it.

Image by RD LH from Pixabay

Let’s take a look at each of the mile markers on the mystic road and what you may encounter as you go.

  • Mile 1: As you begin your journey, you’ll notice that the temperature will begin to drop in your car. This is sort of the welcoming sign that you’ve found the right place. It’s going to get colder, so be prepared to crank up the heat if, like me, you hate the cold.
  • Mile 2: The temperature will continue to drop here. Now is a good time to turn the heater on if you haven’t already. You’re about to get into the thick of things.
  • Mile 3: If the road was paved before, you can kiss that good-bye. You’ll now find yourself on a dirt road. You’ll also begin to spot silhouettes and human-shaped shadows in the trees along the road. IGNORE THEM. No matter how close or menacing they may appear, you must keep your eyes on the road. Now is not the time for distractions.
  • Mile 4: Those shadows you saw before will disappear, but you will now begin to hear whispered voices. Tune them out the best you can. Listening or trying to determine what they’re saying will only draw them closer to you and you do NOT want them getting any closer than they already are.
  • Mile 5: The trees around you may suddenly disappear and you may spot a beautiful lake lit by a gorgeous full moon. Do not stop the car. Keep driving no matter how alluring the images you see are. Stay on the road. Keep driving.
  • Mile 6: You’re halfway to your goal! Unfortunately that means the tests are going to get more difficult. The trees will return here and the stars and moon above you will disappear. Your headlights will begin to flicker as if they are going to go out. Your radio will turn itself on and a voice will speak to you about your greatest fears, underlining the danger you’re in. You won’t be able to turn the radio off, so don’t even try. Ignore it. Keep your eyes on the road. It will begin to twist and turn more and you don’t want to have an accident.
  • Mile 7: The voices will return, but they won’t be whispering anymore. Now you’ll hear distant screams coming closer by the moment. One of those voices may sound like it is right in your ear, like its speaking to you from the back seat of your car. Do NOT turn around to look for it. You may not like what you see and again, you risk driving off the road.
  • Mile 8: At the eighth mile, the road is going to become even more treacherous with deadly turns, and your distractions will double. The shadow figures you saw in the trees before are most definitely following you now and you’ll hear their voices and the scratch of their claws along the side of the car. Your headlights may go out for a few seconds. If they do, you can slow down, but don’t stop driving whatever you’re doing. You do not want them to catch you!
  • Mile 9: Your vehicle is going to stall. Close your eyes and try to restart it. Do not open your eyes until the car restarts. You are surrounded by the creatures. They will fall back when the car starts again, but until they do they are going to do everything they can to distract you. Ignore sounds, voices, etc. Your only goal here is to restart your car and continue driving.
  • Mile 10: You are almost there! At this point, the voices will stop. You may be tempted to look in your rear view mirror to see if the creatures are still following you. I assure you that they are! Do NOT look in the mirror. Do NOT check your back seat. Keep driving.
  • Mile 11: Your vehicle will once again lose power, but it will not stop moving. You may see a glowing red light ahead of you. You are no longer in control of your vehicle’s movements so don’t even bother trying. Close your eyes–cover them if you need to–you do not want to see what is around you at this point. Do your best to tune out the sounds around you. The cold will be replaced by heat. This is, by far, the most excruciating point on your journey of the 11-mile road. Some say you’re being drawn through hell itself. This should really only last about 30 seconds or so, but it will be the longest half-minute of your life.
  • The Dead End: Once power returns to your car, the noises will fade away and it’s safe to start driving on your own again. In a short distance you will come to a dead end. Stop the car, relax, close your eyes and focus on what it is that you’ve desired. Why did you take this journey? What wish did you want fulfilled? Once you’ve done this, you can open your eyes, at which time, you’ll discover you have returned to the beginning of the road.

IF WHAT YOU DESIRED WAS MATERIAL: Check your trunk first. If it’s smaller, it might be in your back seat, and if it’s really small, it may be in your pockets, but it will be there!

IF WHAT YOU DESIRED WAS NOT A MATERIAL OBJECT: Drive home and pay attention to your life. In the next few days, your desire will manifest in some way.

Warnings:

Aside from the warnings listed in each of the individual mile markers above here are few more things to keep in mind if you decide to play The 11-Mile Game.

Do NOT roll down your windows for any reason.

Do NOT use your cell phone. It probably won’t work anyway, but just don’t.

Do NOT turn on the radio in your car.

Do NOT get out of the car at any point until you’ve been returned to the beginning of the road.

Do NOT drive over 30 mph on this journey. There’s too much going on and you could have an accident.

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Lists

Radio Silence Movies Ranked

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Matt Bettinelli-Olpin, Tyler Gillett, and Chad Villella are all filmmakers under the collective label called Radio Silence. Bettinelli-Olpin and Gillett are the primary directors under that moniker while Villella produces.

They have gained popularity over the past 13 years and their films have become known as having a certain Radio Silence “signature.” They are bloody, usually contain monsters, and have breakneck action sequences. Their recent film Abigail exemplifies that signature and is perhaps their best film yet. They are currently working on a reboot of John Carpenter’s Escape From New York.

We thought we would go through the list of projects they have directed and rank them from high to low. None of the movies and shorts on this list are bad, they all have their merits. These rankings from top to bottom are just ones we felt showcased their talents the best.

We didn’t include movies they produced but didn’t direct.

Abigail

An update to the second film on this list, Abagail is the natural progression of Radio Silence’s love of lockdown horror. It follows in pretty much the same footsteps of Ready or Not, but manages to go one better — make it about vampires.

Abigail

Ready or Not

This film put Radio Silence on the map. While not as successful at the box office as some of their other films, Ready or Not proved that the team could step outside their limited anthology space and create a fun, thrilling, and bloody adventure-length film.

Ready or Not

Scream (2022)

While Scream will always be a polarizing franchise, this prequel, sequel, reboot — however you want to label it showed just how much Radio Silence knew the source material. It wasn’t lazy or cash-grabby, just a good time with legendary characters we love and new ones who grew on us.

Scream (2022)

Southbound (The Way Out)

Radio Silence tosses their found footage modus operandi for this anthology film. Responsible for the bookend stories, they create a terrifying world in their segment titled The Way Out, which involves strange floating beings and some sort of time loop. It’s kind of the first time we see their work without a shaky cam. If we were to rank this entire film, it would remain at this position on the list.

Southbound

V/H/S (10/31/98)

The film that started it all for Radio Silence. Or should we say the segment that started it all. Even though this isn’t feature-length what they managed to do with the time they had was very good. Their chapter was titled 10/31/98, a found-footage short involving a group of friends who crash what they think is a staged exorcism only to learn not to assume things on Halloween night.

V/H/S

Scream VI

Cranking up the action, moving to the big city and letting Ghostface use a shotgun, Scream VI turned the franchise on its head. Like their first one, this film played with canon and managed to win over a lot of fans in its direction, but alienated others for coloring too far outside the lines of Wes Craven’s beloved series. If any sequel was showing how the trope was going stale it was Scream VI, but it managed to squeeze some fresh blood out of this nearly three-decade mainstay.

Scream VI

Devil’s Due

Fairly underrated, this, Radio Silence’s first feature-length film, is a sampler of things they took from V/H/S. It was filmed in an omnipresent found footage style, showcasing a form of possession, and features clueless men. Since this was their first bonafide major studio job it’s a wonderful touchstone to see how far they have come with their storytelling.

Devil’s Due

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Perhaps the Scariest, Most Disturbing Series of The Year

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You may have never heard of Richard Gadd, but that will probably change after this month. His mini-series Baby Reindeer just hit Netflix and it’s a terrifying deep dive into abuse, addiction, and mental illness. What is even scarier is that it’s based on Gadd’s real-life hardships.

The crux of the story is about a man named Donny Dunn played by Gadd who wants to be a stand-up comedian, but it’s not working out so well thanks to stage fright stemming from his insecurity.

One day at his day job he meets a woman named Martha, played to unhinged perfection by Jessica Gunning, who is instantly charmed by Donny’s kindness and good looks. It doesn’t take long before she nicknames him “Baby Reindeer” and begins to relentlessly stalk him. But that is just the apex of Donny’s problems, he has his own incredibly disturbing issues.

This mini-series should come with a lot of triggers, so just be warned it is not for the faint of heart. The horrors here don’t come from blood and gore, but from physical and mental abuse that go beyond any physiological thriller you may have ever seen.

“It’s very emotionally true, obviously: I was severely stalked and severely abused,” Gadd said to People, explaining why he changed some aspects of the story. “But we wanted it to exist in the sphere of art, as well as protect the people it’s based on.”

The series has gained momentum thanks to positive word-of-mouth, and Gadd is getting used to the notoriety.

“It’s clearly struck a chord,” he told The Guardian. “I really did believe in it, but it’s taken off so quickly that I do feel a bit windswept.”

You can stream Baby Reindeer on Netflix right now.

If you or someone you know has been sexually assaulted, please contact the National Sexual Assault Hotline at 1-800-656-HOPE (4673) or go to rainn.org.

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Movies

The Original ‘Beetlejuice’ Sequel Had an Interesting Location

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beetlejuice in Hawaii Movie

Back in the late ’80s and early ’90s sequels to hit movies weren’t as linear as they are today. It was more like “let’s re-do the situation but in a different location.” Remember Speed 2, or National Lampoon’s European Vacation? Even Aliens, as good as it is, follows a lot of the plot points of the original; people stuck on a ship, an android, a little girl in peril instead of a cat. So it makes sense that one of the most popular supernatural comedies of all time, Beetlejuice would follow the same pattern.

In 1991 Tim Burton was interested in doing a sequel to his 1988 original, it was called Beetlejuice Goes Hawaiian:

“The Deetz family moves to Hawaii to develop a resort. Construction begins, and it’s quickly discovered that the hotel will be sitting on top of an ancient burial ground. Beetlejuice comes in to save the day.”

Burton liked the script but wanted some re-writes so he asked then-hot screenwriter Daniel Waters who had just got done contributing to Heathers. He passed on the opportunity so producer David Geffen offered it to Troop Beverly Hills scribe Pamela Norris to no avail.

Eventually, Warner Bros. asked Kevin Smith to punch up Beetlejuice Goes Hawaiian, he scoffed at the idea, saying, “Didn’t we say all we needed to say in the first Beetlejuice? Must we go tropical?”

Nine years later the sequel was killed. The studio said Winona Ryder was now too old for the part and an entire re-cast needed to happen. But Burton never gave up, there were a lot of directions he wanted to take his characters, including a Disney crossover.

“We talked about lots of different things,” the director said in Entertainment Weekly. “That was early on when we were going, Beetlejuice and the Haunted MansionBeetlejuice Goes West, whatever. Lots of things came up.”

Fast-forward to 2011 when another script was pitched for a sequel. This time the writer of Burton’s Dark Shadows,  Seth Grahame-Smith was hired and he wanted to make sure the story wasn’t a cash-grabbing remake or reboot. Four years later, in 2015, a script was approved with both Ryder and Keaton saying they would return to their respective roles. In 2017 that script was revamped and then eventually shelved in 2019.

During the time the sequel script was being tossed around in Hollywood, in 2016 an artist named Alex Murillo posted what looked like one-sheets for a Beetlejuice sequel. Although they were fabricated and had no affiliation with Warner Bros. people thought they were real.

Perhaps the virality of the artwork sparked interest in a Beetlejuice sequel once again, and finally, it was confirmed in 2022 Beetlejuice 2 had a green light from a script written by Wednesday writers  Alfred Gough and Miles Millar. The star of that series Jenna Ortega signed on to the new movie with filming starting in 2023. It was also confirmed that Danny Elfman would return to do the score.

Burton and Keaton agreed that the new film titled Beetlejuice, Beetlejuice wouldn’t rely on CGI or other other forms of technology. They wanted the film to feel “handmade.” The film wrapped in November 2023.

It’s been over three decades to come up with a sequel to Beetlejuice. Hopefully, since they said aloha to Beetlejuice Goes Hawaiian there has been enough time and creativity to ensure Beetlejuice, Beetlejuice will not only honor the characters, but fans of the original.

Beetlejuice, Beetlejuice will open theatrically on September 6.

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