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Infinite Warfare Is The Best ‘Call of Duty’ Since Modern Warfare

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Remember all the hate that ‘Call of Duty: Infinite Warfare’ recieved when the E3 trailer was revealed?  Everyone loved all the eye candy until it was splashed with the title card, letting you know it was another COD entry. Call of Duty has come a long way from its beginnings. Exo suits zombies, hacking and future combat have taken the place of modest beginnings. This has left some gamers tired of the same formula. ‘Infinite Warfare’ looked like it was going to another notch of the same futuristic formula. We were all wrong, folks.

‘Call of Duty: Infinite Warfare’ is the best of the series since Modern Warfare 2. The campaign, takes familiarity and destroys itself in order to become an entirely new and never boring experience. Call of Duty’s campaign is once again something you want to play through.

This entry pits, the Settlement Defense Front (SDF) against, the Special Combat Air Recon (SCAR) in a battle for territory in outer space, along with vital resources. The SDF begins launching attacks and holding blockades against (SCAR), leaving your team to take the fight to them as Captain Nick Reyes.

“…destroys itself in order to become an entirely new.”

The reformulation of COD is made apparent once you board the UNSA Warship Retribution. This warship acts as your home base. You have free roam of the ship to read messages, watch news reports, access the armory and access a holographic projection of the battlefield in space. Much like in ‘Starfox’ you are able to analyze combat opportunities on this map and have free choice to pick any you like, in whatever order you like. The option to skip the side missions is also available to you.

The best thing about these side missions is how they aren’t cheap. They are full, well thought out and some offer some of the best parts of the game. For example, one mission allowed me to space walk in zero gravity to a destroyer  infiltrate it, disguise myself as one of the enemy and cut off life support to some high ranking officers in the SDF.

The biggest redesign goes to the incredible space dogfights in your Jackal. Your small combat craft comes loaded with mini-guns, cannons and missiles. These are all used to unleash hell on the enemy in tight space combat. During these dogfights you take on small enemy crafts, as well as huge enemy carriers. There is something very satisfying about shooting these behemoths down. Controls during flight are user friendly, and allow you to take full control of your ship. These aren’t cheap tack on missions, these are core parts of the game that give you a break from the shoot em up ground combat action. These side missions offer upgrades to your weapons as well as the ability to take down key most wanted targets.

In your Warship there is a board of all the most wanted, high value targets. You will somewhat randomly locate these targets during your missions. Once you have killed them, your board back at base will cross them off the list and add their personal details for you to read. I loved the addition of these targets. I feel like this could have been another really high point for the game but ends up being somewhat of an afterthought. If there had been way to make the wanted board similar to the ranking system in ‘Shadow of Mordor’ it would have given something to gamers that they could have really sank their teeth into.

Your core team of SCAR soldiers is Nora Slater, and your new favorite bromance bot, Ethan (E3M). You along with the rest of SCAR takes the battle to the SDF lead by the sinister Salen Kotch.  These battles will determine who takes control of the solar system and its valuable resources.

Gameplay during ground missions takes Call of Duty back to its core. The missions are split into stealth and loud firefights. Playing on a harder difficulty proved to be a challenge. The Ai forces you think about your approach. Running out into the open and attempting to run and gun is a quick way to find yourself dead and respawning.  Weapons are primarily made up of regular firearms and energy weapons. Energy weapons deal more damage to machines, while your regular firearms are best used on human enemy armor. The SCAR soldiers  are loaded with a innovative and engrossing weaponry. Zero-gravity and shock grenades alter the way you can take on certain battles. While, a personal energy shield allows for running out into dangerous gunfire with total frontal protection. Other weapons include, the ability to hack into robots and take control of them on the fly and foam grenades that create cover in heated battle.

The variety of weapons allows for taking on any given combat situation in different ways. This manages to keep the FPS action from becoming monotonous. The weapons selection and gameplay compliment each other organically and allow for a blast in gameplay that COD hasn’t quite perfected until now.

“this is the reason to come back.

This is the one you have been waiting for”

My main concern when I originally saw Call of Duty in space, was that it was going to jump the shark and get too hokey. Much to my surprise, the game is a sobering experience. It has some effective comic relief here and there but it carries a real world feel to it. In my opinion, if humanity were actually placed in this situation, this is what it would look and feel like.

On top of having a deeply involved story, the campaign also manages to pull some surprise emotional smack downs in its conclusion. This ending will not be one you expect from the series. Personally,  I was one-hundred percent not prepared. During the credits, the game does something surprising. It makes you ‘feel’ for some of the casualties. It is rare that a game makes a decision to

With the last few Call of Duty entries lacking in the campaign section, Infinite Warfare completes a 180 turn and destroys itself in order to save itself. All the characters are well fleshed out and matched to the well-versed and perfect pitched voice actors. It holds enough weight through the entire campaign to give a gut punch of an ending. When a Call of Duty game can effect you in this way they are doing something right. Throw in some vicious dogfights, cool weapons and a bromance from a robot named Ethan and you have yourself a hell of a game. If COD has put you on the fence in recent history, this is the reason to come back. This is the one you have been waiting for.

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‘Evil Dead’ Film Franchise Getting TWO New Installments

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It was a risk for Fede Alvarez to reboot Sam Raimi’s horror classic The Evil Dead in 2013, but that risk paid off and so did its spiritual sequel Evil Dead Rise in 2023. Now Deadline is reporting that the series is getting, not one, but two fresh entries.

We already knew about the Sébastien Vaniček upcoming film that delves into the Deadite universe and should be a proper sequel to the latest film, but we are broadsided that Francis Galluppi and Ghost House Pictures are doing a one-off project set in Raimi’s universe based off of an idea that Galluppi pitched to Raimi himself. That concept is being kept under wraps.

Evil Dead Rise

“Francis Galluppi is a storyteller who knows when to keep us waiting in simmering tension and when to hit us with explosive violence,” Raimi told Deadline. “He is a director that shows uncommon control in his feature debut.”

That feature is titled The Last Stop In Yuma County which will release theatrically in the United States on May 4. It follows a traveling salesman, “stranded at a rural Arizona rest stop,” and “is thrust into a dire hostage situation by the arrival of two bank robbers with no qualms about using cruelty-or cold, hard steel-to protect their bloodstained fortune.”

Galluppi is an award-winning sci-fi/horror shorts director whose acclaimed works include High Desert Hell and The Gemini Project. You can view the full edit of High Desert Hell and the teaser for Gemini below:

High Desert Hell
The Gemini Project

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‘Invisible Man 2’ Is “Closer Than Its Ever Been” to Happening

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Elisabeth Moss in a very well-thought-out statement said in an interview for Happy Sad Confused that even though there have been some logistical issues for doing Invisible Man 2 there is hope on the horizon.

Podcast host Josh Horowitz asked about the follow-up and if Moss and director Leigh Whannell were any closer to cracking a solution to getting it made. “We are closer than we have ever been to cracking it,” said Moss with a huge grin. You can see her reaction at the 35:52 mark in the below video.

Happy Sad Confused

Whannell is currently in New Zealand filming another monster movie for Universal, Wolf Man, which might be the spark that ignites Universal’s troubled Dark Universe concept which hasn’t gained any momentum since Tom Cruise’s failed attempt at resurrecting The Mummy.

Also, in the podcast video, Moss says she is not in the Wolf Man film so any speculation that it’s a crossover project is left in the air.

Meanwhile, Universal Studios is in the middle of constructing a year-round haunt house in Las Vegas which will showcase some of their classic cinematic monsters. Depending on attendance, this could be the boost the studio needs to get audiences interested in their creature IPs once more and to get more films made based on them.

The Las Vegas project is set to open in 2025, coinciding with their new proper theme park in Orlando called Epic Universe.

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Jake Gyllenhaal’s Thriller ‘Presumed Innocent’ Series Gets Early Release Date

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Jake gyllenhaal presumed innocent

Jake Gyllenhaal’s limited series Presumed Innocent is dropping on AppleTV+ on June 12 instead of June 14 as originally planned. The star, whose Road House reboot has brought mixed reviews on Amazon Prime, is embracing the small screen for the first time since his appearance on Homicide: Life on the Street in 1994.

Jake Gyllenhaal’s in ‘Presumed Innocent’

Presumed Innocent is being produced by David E. Kelley, J.J. Abrams’ Bad Robot, and Warner Bros. It is an adaptation of Scott Turow’s 1990 film in which Harrison Ford plays a lawyer doing double duty as an investigator looking for the murderer of his colleague.

These types of sexy thrillers were popular in the ’90s and usually contained twist endings. Here’s the trailer for the original:

According to Deadline, Presumed Innocent doesn’t stray far from the source material: “…the Presumed Innocent series will explore obsession, sex, politics and the power and limits of love as the accused fights to hold his family and marriage together.”

Up next for Gyllenhaal is the Guy Ritchie action movie titled In the Grey scheduled for release in January 2025.

Presumed Innocent is an eight-episode limited series set to stream on AppleTV+ starting June 12.

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