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Playing ‘Dead Rising 4’ Is A New Xmas Tradition

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Capcom’s Dead Rising is back with another entry of zombie-slaughtering, over-the-top adventure that only this franchise can offer. It has been a decade since we were introduced to the world of Dead Rising and its protagonist, Frank West. The first game paid homage to George Romero’s, “Dawn Of The Dead.” It took place in a mall, while a zombie outbreak ravaged a small town. West went in as an investigative journalist and uncovered the secrets behind the outbreak. It has been ten years and we are back in the town of Willamette, Colorado as West. The pieces are all in place but does Dead Rising still offer the same experience it did back then?

West and a budding journalist named Vick are investigating a mysterious facility in order to uncover what is happening out in the boonies. When they discover that the facility is intentionally infecting people with an advanced genome, their paths are split. West is still the arrogant and selfish dude that we remember, while Vick wants to uncover the truth for the greater good.

So, while Vick goes solo searching for truth, West is in big trouble for breaking into the facility and is blamed for the deaths that occurred. West goes into hiding as a wedding photography teacher under the name “Hank East.” He is eventually tracked down and convinced to head back to Willamette in order to find Vick and selfishly get the scoop on the story before she can. So you are sent back into to snow-covered Willamette to uncover what happened on Black Friday that caused the outbreak to happen again.

The map for Willamette is huge. A huge chunk of it is the mall, but with each case you finish, the map unlocks a new area to explore. For example, for the first case you are confined to the mall. Once you enter case 2 it opens up Willamettes Old Town. Each of these areas are huge and contain a lot of ground to discover. Collectibles are scattered throughout. Newspapers, podcasts, cell phones all give you a secondary investigation into ancillary bits of story. Blueprints for new weapons and vehicles are also spread throughout the map. Some are harder to get to than others. For me, it is entirely worth the trouble. I mean, if you want to find a crossbow that shoots swordfish, you are going to have to put the work in.

Dead

There is a lot more time to explore too. The dreaded clock from the first three Dead Rising games is gone. So, you aren’t rushing to catch a ride, having to cure your daughter with Zombrex or trying to get ahead of a military missile strike. I enjoyed the freedom but at the same time, the clock put the challenge into the first three games. I can appreciate the change though, so the loss of the clock is not a deal breaker.

The option to head straight to your marked destination is there for you. And if you want to explore the entire area and find all your collectible goodies that option is there for you to. I preferred collecting everything before going after the primary missions. I kinda loved the fact that I didn’t have to hurry along.

Along with searching areas for collectibles, you also run into points of interest that have small side objectives like destroying the enemies satellites, saving survivors from zombies, and fighting small boss fights against ‘maniacs.’ Here comes a real bummer about this game… ‘Maniacs’ take the place of the fan favorite ‘Psychopaths.’

“When I was suddenly a Leprechaun

wielding a chainsaw, I realized

how much I loved this game. 

For those that don’t remember, psycho paths were those awesome boss fights that featured people who had lost their minds. These were usually random run ins that would not leave you prepared for battle. Some of the highlights featured a father and son held up in a sporting good store and a chainsaw wielding clown who spent his time around the malls roller coaster.  These maniac battles don’t have the same personality that the psychopaths offered. They are also far easier. I want to know why Capcom decided to cut those battles from this entry. But it is missed.

Speaking of Capcom, this game is full of easter eggs. Comic book shops you discover have walls lined with costumes, tee shirts and posters paying homage to Capcom classics. ‘Street Fighter,’ ‘Mega Man,’ and pretty much anything else you can remember from Capcom are all present. This includes, Blanka masks and Mega Man Zero full costumes. All this while the ‘Street Fighter’ soundtrack is blaring through the stores speakers.

There are a ton of new combo weapons to craft. Crafting is done on the fly like it was in ‘Dead Rising 4,’ The Ice Sword is still one of my favorites, it freezes zombies and gives you time to bash them to tiny shards. Baseball bats wrapped in barbed wire, Blanka masks armed with a car battery and a whole lot more are available. The sillier the better.

Exo-Suits are another new item you can find scattered throughout. These suits make Frank into a tank. He is able to punch a zombie into goulash while wearing the suit. You can also use items in order to make your exo-suit even more deadly. For example, if you interact with military hardware you strap a mini-gun and rocket launcher to your back and unleash hell. If you can interact with a vacuum it turns that into deadly suction that is capable of pulling zombies towards you and then unleashing a blast of air that turns them to viscera. These exo-suits run out of juice pretty quick though. In the short time you are able to use them, it is best to unleash as much hell on packs of zombies as possible to rack up combo hit points. These suits are a lot of fun, even if they don’t last as long as you wish they could.

“Screw dreaming of a white christmas,

this one is the type of christmas

horror fans have been dreaming of.

Customizable costumes and clothes are back. These can turn Frank into anything from a bull to a pirate. Each clothing store you explore offers the possibility of widening your fashionista senses. When I was suddenly a Leprechaun wielding a chainsaw, I realized how much I loved this game.

While games like ‘Dark Souls’ go for the permadeath and punishing difficulty route, Dead Rising 4 goes for a very simple approach. The gameplay is overly simplified. In fact, I rarely died during the full campaign. There is no way to turn up the difficulty either. In any other game that might be a big issue, especially if you love a good challenge. In this case, the random outfits and insane combo weapon selections more than make up for it. Dead Rising isn’t trying to punish you, it is rewarding you with over the top weaponry and costumes. Making 500 zombies into mush using a acid spitting Santa Clause lawn decoration is way more satisfying that dying 49 times trying to cross a bridge. It gives us variety and we can all appreciate variety right?

‘Dead Rising 4’ is a game that is purely fun. The insane combo weapons and costumes are the bread and butter of this series and the fourth entry finds the perfect equation of both elements. The psychopaths and clock might be missing, but there are plenty of zombie-killing, joyful things you can focus on to not cry about it too much. The game begs the question “does killing thousands of zombies over and over again ever become repetitively boring?” and the answer is a resounding “hell no.” It is a freaking game about zombies set during a snowy christmas. Screw dreaming of a white christmas, this one is the type of Christmas horror fans have been dreaming of.

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Thrills and Chills: Ranking ‘Radio Silence’ Films from Bloody Brilliant to Just Bloody

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Radio Silence Films

Matt Bettinelli-Olpin, Tyler Gillett, and Chad Villella are all filmmakers under the collective label called Radio Silence. Bettinelli-Olpin and Gillett are the primary directors under that moniker while Villella produces.

They have gained popularity over the past 13 years and their films have become known as having a certain Radio Silence “signature.” They are bloody, usually contain monsters, and have breakneck action sequences. Their recent film Abigail exemplifies that signature and is perhaps their best film yet. They are currently working on a reboot of John Carpenter’s Escape From New York.

We thought we would go through the list of projects they have directed and rank them from high to low. None of the movies and shorts on this list are bad, they all have their merits. These rankings from top to bottom are just ones we felt showcased their talents the best.

We didn’t include movies they produced but didn’t direct.

#1. Abigail

An update to the second film on this list, Abagail is the natural progression of Radio Silence’s love of lockdown horror. It follows in pretty much the same footsteps of Ready or Not, but manages to go one better — make it about vampires.

Abigail

#2. Ready or Not

This film put Radio Silence on the map. While not as successful at the box office as some of their other films, Ready or Not proved that the team could step outside their limited anthology space and create a fun, thrilling, and bloody adventure-length film.

Ready or Not

#3. Scream (2022)

While Scream will always be a polarizing franchise, this prequel, sequel, reboot — however you want to label it showed just how much Radio Silence knew the source material. It wasn’t lazy or cash-grabby, just a good time with legendary characters we love and new ones who grew on us.

Scream (2022)

#4 Southbound (The Way Out)

Radio Silence tosses their found footage modus operandi for this anthology film. Responsible for the bookend stories, they create a terrifying world in their segment titled The Way Out, which involves strange floating beings and some sort of time loop. It’s kind of the first time we see their work without a shaky cam. If we were to rank this entire film, it would remain at this position on the list.

Southbound

#5. V/H/S (10/31/98)

The film that started it all for Radio Silence. Or should we say the segment that started it all. Even though this isn’t feature-length what they managed to do with the time they had was very good. Their chapter was titled 10/31/98, a found-footage short involving a group of friends who crash what they think is a staged exorcism only to learn not to assume things on Halloween night.

V/H/S

#6. Scream VI

Cranking up the action, moving to the big city and letting Ghostface use a shotgun, Scream VI turned the franchise on its head. Like their first one, this film played with canon and managed to win over a lot of fans in its direction, but alienated others for coloring too far outside the lines of Wes Craven’s beloved series. If any sequel was showing how the trope was going stale it was Scream VI, but it managed to squeeze some fresh blood out of this nearly three-decade mainstay.

Scream VI

#7. Devil’s Due

Fairly underrated, this, Radio Silence’s first feature-length film, is a sampler of things they took from V/H/S. It was filmed in an omnipresent found footage style, showcasing a form of possession, and features clueless men. Since this was their first bonafide major studio job it’s a wonderful touchstone to see how far they have come with their storytelling.

Devil’s Due

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Perhaps the Scariest, Most Disturbing Series of The Year

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You may have never heard of Richard Gadd, but that will probably change after this month. His mini-series Baby Reindeer just hit Netflix and it’s a terrifying deep dive into abuse, addiction, and mental illness. What is even scarier is that it’s based on Gadd’s real-life hardships.

The crux of the story is about a man named Donny Dunn played by Gadd who wants to be a stand-up comedian, but it’s not working out so well thanks to stage fright stemming from his insecurity.

One day at his day job he meets a woman named Martha, played to unhinged perfection by Jessica Gunning, who is instantly charmed by Donny’s kindness and good looks. It doesn’t take long before she nicknames him “Baby Reindeer” and begins to relentlessly stalk him. But that is just the apex of Donny’s problems, he has his own incredibly disturbing issues.

This mini-series should come with a lot of triggers, so just be warned it is not for the faint of heart. The horrors here don’t come from blood and gore, but from physical and mental abuse that go beyond any physiological thriller you may have ever seen.

“It’s very emotionally true, obviously: I was severely stalked and severely abused,” Gadd said to People, explaining why he changed some aspects of the story. “But we wanted it to exist in the sphere of art, as well as protect the people it’s based on.”

The series has gained momentum thanks to positive word-of-mouth, and Gadd is getting used to the notoriety.

“It’s clearly struck a chord,” he told The Guardian. “I really did believe in it, but it’s taken off so quickly that I do feel a bit windswept.”

You can stream Baby Reindeer on Netflix right now.

If you or someone you know has been sexually assaulted, please contact the National Sexual Assault Hotline at 1-800-656-HOPE (4673) or go to rainn.org.

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The Original ‘Beetlejuice’ Sequel Had an Interesting Location

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beetlejuice in Hawaii Movie

Back in the late ’80s and early ’90s sequels to hit movies weren’t as linear as they are today. It was more like “let’s re-do the situation but in a different location.” Remember Speed 2, or National Lampoon’s European Vacation? Even Aliens, as good as it is, follows a lot of the plot points of the original; people stuck on a ship, an android, a little girl in peril instead of a cat. So it makes sense that one of the most popular supernatural comedies of all time, Beetlejuice would follow the same pattern.

In 1991 Tim Burton was interested in doing a sequel to his 1988 original, it was called Beetlejuice Goes Hawaiian:

“The Deetz family moves to Hawaii to develop a resort. Construction begins, and it’s quickly discovered that the hotel will be sitting on top of an ancient burial ground. Beetlejuice comes in to save the day.”

Burton liked the script but wanted some re-writes so he asked then-hot screenwriter Daniel Waters who had just got done contributing to Heathers. He passed on the opportunity so producer David Geffen offered it to Troop Beverly Hills scribe Pamela Norris to no avail.

Eventually, Warner Bros. asked Kevin Smith to punch up Beetlejuice Goes Hawaiian, he scoffed at the idea, saying, “Didn’t we say all we needed to say in the first Beetlejuice? Must we go tropical?”

Nine years later the sequel was killed. The studio said Winona Ryder was now too old for the part and an entire re-cast needed to happen. But Burton never gave up, there were a lot of directions he wanted to take his characters, including a Disney crossover.

“We talked about lots of different things,” the director said in Entertainment Weekly. “That was early on when we were going, Beetlejuice and the Haunted MansionBeetlejuice Goes West, whatever. Lots of things came up.”

Fast-forward to 2011 when another script was pitched for a sequel. This time the writer of Burton’s Dark Shadows,  Seth Grahame-Smith was hired and he wanted to make sure the story wasn’t a cash-grabbing remake or reboot. Four years later, in 2015, a script was approved with both Ryder and Keaton saying they would return to their respective roles. In 2017 that script was revamped and then eventually shelved in 2019.

During the time the sequel script was being tossed around in Hollywood, in 2016 an artist named Alex Murillo posted what looked like one-sheets for a Beetlejuice sequel. Although they were fabricated and had no affiliation with Warner Bros. people thought they were real.

Perhaps the virality of the artwork sparked interest in a Beetlejuice sequel once again, and finally, it was confirmed in 2022 Beetlejuice 2 had a green light from a script written by Wednesday writers  Alfred Gough and Miles Millar. The star of that series Jenna Ortega signed on to the new movie with filming starting in 2023. It was also confirmed that Danny Elfman would return to do the score.

Burton and Keaton agreed that the new film titled Beetlejuice, Beetlejuice wouldn’t rely on CGI or other other forms of technology. They wanted the film to feel “handmade.” The film wrapped in November 2023.

It’s been over three decades to come up with a sequel to Beetlejuice. Hopefully, since they said aloha to Beetlejuice Goes Hawaiian there has been enough time and creativity to ensure Beetlejuice, Beetlejuice will not only honor the characters, but fans of the original.

Beetlejuice, Beetlejuice will open theatrically on September 6.

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