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‘Rage 2’ Rises Above with its Neon-Coated Wasteland and Rad Kinetic Combat

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Rage

Witness!

If you, like myself, still haven’t received your full helping of post apocalyptic, Mad Max: Fury Road-styled goodness then look no further. Rage 2 is a George Miller-esque romp in the wasteland that is a much more violently vibrant take on the subgenre.

The first Rage is most notably known for its ending… or the entire lack of an there of. But, the devs behind this entry are fully aware of that fact and make up for it in a variety of ways, some even taking a meta approach. The good news is that you don’t have to have played the first game in order to jump into the action in Rage 2. For those folks that have played the first game, there are a couple of characters, locations and storylines that you might remember from the first game, but nothing significant.

In Rage 2 you are Walker, a Ranger of the wasteland. This an obvious and hilarious wink at the Chuck Norris character of Walker Texas Ranger and I’m one-hundred percent here for the homage. During the games first few minutes, your base is attacked by a powerful group known as the Authority. During the fight, the good guys are decimated. Walker takes it into his Ranger suit’s hands to take revenge on the Authority and to maintain some semblance of order in an insane landscape.

From there, you are introduced to the humongous open world. This part of the game felt a little bit overwhelming to me initially. Not because of the massive size of the sandbox, but because of the side missions and hidden locations that are constantly being piled, jumbled and squeezed in. I mean it gets intense. Each time you speak with a key NPC or drive by a point of interest on your journey, the game piles in yet another location marker on your map. This is all before I had become accustomed to the game, the world or the layout. It didn’t help that you are simultaneously learning the upgrade systems for your suits powers, your weapons and your vehicle.

From here the wasteland is your hyper-colored oyster. This means you are able to take on enemy camps, roadblocks, treasure hunt, race, bounty hunt, dungeon dwell and more. Oh, and of course you are able to follow the games central narrative which involves visiting key leaders on the map to assemble something known as “Project Dagger” to take down the Authority.

The combo of the powers behind Avalanche Studio and id Software assemble to bring a vast and very sharp looking representation of a post apocalyptic wasteland. In addition, there is amazing kinetic Doom-styled approach to a magnitude of rather badass combat.

The combat is fast paced, exciting and filled with satisfying amounts of gore. Stringing and mixing attack tactics with your suits nanotrite abilities and a vast arsenal of weapons (that includes the BFG 9000) is something that is a complete blast. THIS is why video games were created. The addition of second hand weapons like grenades and the upgradeable wingstick (a wink at the Glaive from Krull) just adds to an already heightened amount of pure fun.

Rage 2

Stringing these attacks together assists in building up combo points that make up your overdrive meter. Once filled your overdrive meter launches you and your nanotrite suit and weapon abilities into the next level by allowing complete chaotic carnage, in a berserker styled series of attacks. This gives each of your weapons an ability that they were previously unable to accomplish. For example the shotgun can take out multiple enemies with a single shot.

I wasn’t a fan of this games beginnings. I was ready for a lot of punk rock attitude that the marketing promised and it just begins with a bubble gum pop sort of feel. Not to mention the story that kicks this whole thing  off is definitely territory games have tread more than a few times. That is all to say that the game does get a heck of a lot better and does keep its promise on the hardcore punk rock aspect of what we had seen at last years E3 and in subsequent game trailers. It’s just a bit of a wait getting there.

There is a whole lot of upgrading to do here too. These mods are made through usage of weapon mods and schematics that can be found in the world or purchased at shops. The biggest and most rewarding modifications are applied to your Ranger suit. These offer alterations that give additional and exciting dance steps to assist in stringing together insane combo locos. Much like the open world that is initially shoved in your face, the upgrade system can be a bit daunting at firs as well. My advice is to just have fun playing around with your shop purchases and mods. It feels like much more of an experiment than it should, but there is also something fun to be had in that experimental gaming alchemy.

Rage 2

The biggest and most blaring negative for Rage 2 comes with its approach to driving mechanics. There are a whole bunch of really cool Road Warrior looking vehicles that make up the landscape and you can drive them all. It’s extremely unfortunate that the driving doesn’t have weight in it. The meatiness of the Mad Max game’s driving is severely lacking in Rage 2. I can totally dig taking a new approach, but the driving ends up feeling less than exciting and more of a repetitive task to get from place to place instead of something you am excited about doing. The controls for driving are not tight at all and need a complete overhaul from the ground up. Perhaps similar to The Witcher III and its initial atrocious horse riding mechanics, the team of devs can patch up some better driving mechanics. But for now, its pretty bad.

In addition, the folks you work with in the world as well as the bad guys kinda just end up feeling half realized. Leaving certain story missions feeling a bit empty and not very rewarding. Although, much like with Just Cause and Doom, I really believe that these aspects weren’t the focus. I feel like the approach intentionally preferred the stripped down minute-and-thirty-seconds punk song to an orchestrated ballad and due to its insane action, it gets a pass.

Rage 2 has more than a few similarities with previous open world shooters but where it really shines is in its neon-color coated insane world aesthetics, as well as its masterfully inventive and fun approach to combat. What might begin as an everyday open world FPS ends up being a rad experience in gory, over the top action that is on par with Doom and Wolfenstein.  With a heck of a lot to do outside of the story mission and a roadmap of DLC already announced, Rage 2 is worth the gaming anarchy that it brings to the mindlessly-fun, bullet spraying table.

Rage 2 is out now on PC, PS4 and Xbox One.
Review code provided on Xbox One.

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Trailer for ‘The Exorcism’ Has Russell Crowe Possessed

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The latest exorcism movie is about to drop this summer. It’s aptly titled The Exorcism and it stars Academy Award winner turned B-movie savant Russell Crowe. The trailer dropped today and by the looks of it, we are getting a possession movie that takes place on a movie set.

Just like this year’s recent demon-in-media-space film Late Night With the Devil, The Exorcism happens during a production. Although the former takes place on a live network talk show, the latter is on an active sound stage. Hopefully, it won’t be entirely serious and we’ll get some meta chuckles out of it.

The film will open in theaters on June 7, but since Shudder also acquired it, it probably won’t be long after that until it finds a home on the streaming service.

Crowe plays, “Anthony Miller, a troubled actor who begins to unravel while shooting a supernatural horror film. His estranged daughter, Lee (Ryan Simpkins), wonders if he’s slipping back into his past addictions or if there’s something more sinister at play. The film also stars Sam Worthington, Chloe Bailey, Adam Goldberg and David Hyde Pierce.”

Crowe did see some success in last year’s The Pope’s Exorcist mostly because his character was so over-the-top and infused with such comical hubris it bordered on parody. We will see if that is the route actor-turned-director Joshua John Miller takes with The Exorcism.

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Win a Stay at The Lizzie Borden House From Spirit Halloween

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lizzie borden house

Spirit Halloween has declared that this week marks the start of spooky season and to celebrate they are offering fans a chance to stay at the Lizzie Borden House with so many perks Lizzie herself would approve.

The Lizzie Borden House in Fall River, MA is claimed to be one of the most haunted houses in America. Of course one lucky winner and up to 12 of their friends will find out if the rumors are true if they win the grand prize: A private stay in the notorious house.

“We are delighted to work with Spirit Halloween to roll out the red carpet and offer the public a chance to win a one-of-a-kind experience at the infamous Lizzie Borden House, which also includes additional haunted experiences and merchandise,” said Lance Zaal, President & Founder of US Ghost Adventures.

Fans can enter to win by following Spirit Halloween‘s Instagram and leaving a comment on the contest post from now through April 28.

Inside the Lizzie Borden House

The prize also includes:

An exclusive guided house tour, including insider insight around the murder, the trial, and commonly reported hauntings

A late-night ghost tour, complete with professional ghost-hunting gear

A private breakfast in the Borden family dining room

A ghost hunting starter kit with two pieces of Ghost Daddy Ghost Hunting Gear and a lesson for two at US Ghost Adventures Ghost Hunting Course

The ultimate Lizzie Borden gift package, featuring an official hatchet, the Lizzie Borden board game, Lily the Haunted Doll, and America’s Most Haunted Volume II

Winner’s choice of a Ghost Tour experience in Salem or a True Crime experience in Boston for two

“Our Halfway to Halloween celebration provides fans an exhilarating taste of what’s to come this fall and empowers them to start planning for their favorite season as early as they please,” said Steven Silverstein, CEO of Spirit Halloween. “We have cultivated an incredible following of enthusiasts who embody the Halloween lifestyle, and we’re thrilled to bring the fun back to life.”

Spirit Halloween is also preparing for their retail haunted houses. On Thursday, August 1 their flagship store in Egg Harbor Township, NJ. will officially open to start off the season. That event usually draws in hordes of people eager to see what new merch, animatronics, and exclusive IP goods will be trending this year.

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’28 Years Later’ Trilogy Taking Shape With Serious Star Power

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28 years later

Danny Boyle is revisiting his 28 Days Later universe with three new films. He will direct the first, 28 Years Later, with two more to follow. Deadline is reporting that sources say Jodie Comer, Aaron Taylor-Johnson, and Ralph Fiennes have been cast for the first entry, a sequel to the original. Details are being kept under wraps so we don’t know how or if the first original sequel 28 Weeks Later fits into the project.

Jodie Comer, Aaron Taylor-Johnson and Ralph Fiennes

Boyle will direct the first movie but it’s unclear which role he will take on in the subsequent films. What is known is Candyman (2021) director Nia DaCosta is scheduled to direct the second film in this trilogy and that the third will be filmed immediately afterward. Whether DaCosta will direct both is still unclear.

Alex Garland is writing the scripts. Garland is having a successful time at the box office right now. He wrote and directed the current action/thriller Civil War which was just knocked out of the theatrical top spot by Radio Silence’s Abigail.

There is no word yet on when, or where, 28 Years Later will start production.

28 Days Later

The original film followed Jim (Cillian Murphy) who wakes from a coma to find that London is currently dealing with a zombie outbreak.

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