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REVIEW: DOOM Is Visceral, Hardcore and Genius

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Doom

DOOM is finally upon us. I have to admit, we were a bit worried when Bethesda decided to not send out review copies until the release day. (Usually a bad sign) However, we were pleased to find a very, very, very good game that will make any DOOM fanboy happy.

DOOM was one of the first shooters that I played as a kid. I remember blasting Nine Inch Nails and Ministry over my stereo while playing through the night ; tearing through legions of hell spawn on varying difficulty levels while chugging cases of Mountain Dew was pure perfection.

So how much of that nostalgia was rewarded with the recent release of DOOM? The answer is, every single bit. Well, minus the cases of Mountain Dew.

DOOM puts you back in the Praetor suit of “DoomGuy,” the space marine with no spoken words. When you begin the game you are thrust face first into the action with hell and all of its inhabitants spilling over into our dimension. Fanatical zealot, Olivia Pierce is trying her damnedest to open up a permanent portal from hell to our world.

Much like the classic DOOM, this one takes place at a mining facility on Mars. The Union Aerospace Corporation (UAC) is mining argent energy. You soon discover that argent energy is an insidious source and it is up to you to destroy it as well as Olivia Pierce.

DOOM has some fast, polished and liquid gameplay. You move much faster than you do in most first person shooters and that change is a welcome and rewarding one. The controller responsiveness is a match for the fast-pacing and a much needed tool when dealing with the amount of enemies that the game throws at you in the later missions.

Weapon and Praetor suit power ups are one of the biggest and most welcome changes to DOOM. You are now able to upgrade parts of your weapons that allow for things like explosive shotgun rounds, lock-on missiles, sniper scope and a whole lot more. Your suit is also upgradable with things like added protection from explosions, a better radar, (helps to locate secret areas) better equipment usage and a more. Secret areas also offer collectible DoomGuy figures, each one of these are different variations of the Praetor suit.

Glory Kills are one of my favorite new additions in DOOM. This allows you to rip stunned enemies to pieces in varying violent ways. Once blasted a certain amount of times demons will begin to blink, signaling you to move in for the Glory Kill. These range from ripping demons jaws open, ripping an arm off and beating them to death with it and curb stomping all hell out of them. There are a variety of Glory Kills that you can perform, depending on which body part you are aiming at when you initiate them. Glory Kills don’t just looks awesome, they also cause the enemy to drop health or ammo. That health might come in handy in a pinch. I know it has saved my butt more times than I can count.

Chainsaw

Rune Trials allow you to equip Runes that can do things like increase ammo, and make some abilities last longer. Rune Trials take you briefly into another dimension where you are tasked with a timed challenge. For example, killing 30 enemies within the time limit or killing a certain amount of demons with a special move if you are able to complete the challenge you are rewarded with a new rune to help you in the fight.

For the first time in a long time, secrets and challenges are imperative to getting full enjoyment out of the game. Weapon and Praetor suit points are rewarded when you discover a secret location or when you complete a challenge. These power ups go a long way to enabling you with more ammo, weapon attachments, more health and more armor. They aren’t a necessary part of the game but seeking them out will help out in later missions, especially if you are aiming to finish the game on a harder difficulty setting.

Bethesda and id took everything that you loved about the original DOOM and did the wisest thing they could have done with it. They kept it all intact. All the hell spawn you remember are all accounted for. Yep, that one too. They updated it for the current gen and the results are jaw-dropping, Mars and Hellscapes are works of art. Looking out at a vista are all wallpaper worthy scenes. Taking the original game and not changing the core elements, enemies or DoomGuy already makes this game a blast. Add in the fact that you can upgrade weapons and armor and this give us the best DOOM single player campaign we have seen.

There is a forgotten art at work here too. With recent shooters gamers have become accustom to grabbing some cover popping up, shooting and ducking back behind cover while waiting to regain health. DOOM takes you back to the days of needing to pickup health in order to heal. It also encourages you to run around and use movement as an ally instead of cover. If you stand still you die. It creates a sense of constant urgency and white-knuckle, sweaty palm action.

The games score is a perfect match as well and gives us a hardcore, synth-driven ambience that adds a kick-ass sound for you to rip and tear demons apart to. It gets to the point later in that game that when you hear that music cue up you invite the hoards in a very “bring it on” fashion. The music helps you become invincible, or at least think you are until DOOM decides to throw hells kitchen sink and five Hell Baron’s at you.

I wasn’t sure if going back to this nostalgic place in my heart was possible, but I was wrong. DOOM is enough of a perfect mix of old and new to cater to hardcore DOOM fans and newcomers alike. The developers really stuck to their guns on this one. They could have easily gone for the pop and shoot ways of current first person shooters; by doing things in the classic vein they have managed to reinvent the wheel again. DOOM is brilliant, bloody and visceral, it takes you to the depths of hell and gives the most badass metal experience you are likely to have this year in an FPS.

Look for our review of DOOM’s multiplayer and SnapMap up soon.

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‘Invisible Man 2’ Is “Closer Than Its Ever Been” to Happening

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Elisabeth Moss in a very well-thought-out statement said in an interview for Happy Sad Confused that even though there have been some logistical issues for doing Invisible Man 2 there is hope on the horizon.

Podcast host Josh Horowitz asked about the follow-up and if Moss and director Leigh Whannell were any closer to cracking a solution to getting it made. “We are closer than we have ever been to cracking it,” said Moss with a huge grin. You can see her reaction at the 35:52 mark in the below video.

Happy Sad Confused

Whannell is currently in New Zealand filming another monster movie for Universal, Wolf Man, which might be the spark that ignites Universal’s troubled Dark Universe concept which hasn’t gained any momentum since Tom Cruise’s failed attempt at resurrecting The Mummy.

Also, in the podcast video, Moss says she is not in the Wolf Man film so any speculation that it’s a crossover project is left in the air.

Meanwhile, Universal Studios is in the middle of constructing a year-round haunt house in Las Vegas which will showcase some of their classic cinematic monsters. Depending on attendance, this could be the boost the studio needs to get audiences interested in their creature IPs once more and to get more films made based on them.

The Las Vegas project is set to open in 2025, coinciding with their new proper theme park in Orlando called Epic Universe.

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Jake Gyllenhaal’s Thriller ‘Presumed Innocent’ Series Gets Early Release Date

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Jake gyllenhaal presumed innocent

Jake Gyllenhaal’s limited series Presumed Innocent is dropping on AppleTV+ on June 12 instead of June 14 as originally planned. The star, whose Road House reboot has brought mixed reviews on Amazon Prime, is embracing the small screen for the first time since his appearance on Homicide: Life on the Street in 1994.

Jake Gyllenhaal’s in ‘Presumed Innocent’

Presumed Innocent is being produced by David E. Kelley, J.J. Abrams’ Bad Robot, and Warner Bros. It is an adaptation of Scott Turow’s 1990 film in which Harrison Ford plays a lawyer doing double duty as an investigator looking for the murderer of his colleague.

These types of sexy thrillers were popular in the ’90s and usually contained twist endings. Here’s the trailer for the original:

According to Deadline, Presumed Innocent doesn’t stray far from the source material: “…the Presumed Innocent series will explore obsession, sex, politics and the power and limits of love as the accused fights to hold his family and marriage together.”

Up next for Gyllenhaal is the Guy Ritchie action movie titled In the Grey scheduled for release in January 2025.

Presumed Innocent is an eight-episode limited series set to stream on AppleTV+ starting June 12.

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Trailer for ‘The Exorcism’ Has Russell Crowe Possessed

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The latest exorcism movie is about to drop this summer. It’s aptly titled The Exorcism and it stars Academy Award winner turned B-movie savant Russell Crowe. The trailer dropped today and by the looks of it, we are getting a possession movie that takes place on a movie set.

Just like this year’s recent demon-in-media-space film Late Night With the Devil, The Exorcism happens during a production. Although the former takes place on a live network talk show, the latter is on an active sound stage. Hopefully, it won’t be entirely serious and we’ll get some meta chuckles out of it.

The film will open in theaters on June 7, but since Shudder also acquired it, it probably won’t be long after that until it finds a home on the streaming service.

Crowe plays, “Anthony Miller, a troubled actor who begins to unravel while shooting a supernatural horror film. His estranged daughter, Lee (Ryan Simpkins), wonders if he’s slipping back into his past addictions or if there’s something more sinister at play. The film also stars Sam Worthington, Chloe Bailey, Adam Goldberg and David Hyde Pierce.”

Crowe did see some success in last year’s The Pope’s Exorcist mostly because his character was so over-the-top and infused with such comical hubris it bordered on parody. We will see if that is the route actor-turned-director Joshua John Miller takes with The Exorcism.

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