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PREY: Prepare Yourself To Fear Everything

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Hey. You know how in horror games you have to fear what might be lurking around the corner, or what snarling beasty is in wait to pop out of nowhere? Well, you guys the team over at Bethesda have created a game that will make you fear literally everything in a room down to the most inanimate object. Yep, even a coffee cup.

In PREY you take on the role of Morgan Yu. Morgan spends his days being a test subject on a space station called Talos 1. Morgan’s time aboard the research facility is spent experimenting with alien tech from an alien race known as the Typhon. It isn’t long before you find out that the world  around you is a sort of Truman Show situation at your expense. When the Typhon are suddenly released aboard Talos 1, it becomes a fight to make sure that none of the aliens reach earth.

I’m in love with the alternate timeline for this game. The backstory pre-supposes that President Kennedy hadn’t been assassinated, leading to the space-race continuing and evolving. That of course lead to major advancement in technology and space travel.Talos’s production design is amazing on its own. The deco art style is as much part of our history as it is something from a future we will never see. It seems both analogue and digital. It is both inviting and alienating and pulls off some eye-popping adjustments along the way.

If you have played System Shock or Bioshock, controls and gameplay will be familiar to you. These involve an environment that allows several different ways to accomplish your task, depending on the skills you choose to upgrade. Different skill trees lead to more powerful abilities. Some focus on your core strength and hacking skills while others focus on Typhon powers. The more Typhon powers you use, will lead you to become less human and more at risk of losing your humanity in the long run. The game play is smooth and its reactive beats feel natural allowing for further immersion.

You are given several ways to complete areas, each of these offer their own set of challenges. For example, if you choose to crawl through a vent and avoid detection, those options are there for you. If you choose to go in and tear the room up with Typhon abilities those are available as well. With so many great Typhon based powers it was really hard to stick to one. These powers allow you to mimic objects, move objects with your mind, set things of fire, set traps, etc. Since these powers are all accrued from the Typhon, naturally they have those powers too. This allows those pesky dudes to use mimic, and that alone makes for one of the most horrifying experiences in gaming. This literally makes any object around you a possible enemy, one that is waiting to jump out and scare all hell from you.

One type of enemy is the poltergeist Typhon. These are really interesting and their own breed of nightmare fuel. These dudes, are completely invisible but, much like a Paranormal Activity entity, are capable of throwing objects around and causing all kinds of scary havoc. Once you can pinpoint their location they are easy to dispatch, but hunting them down is a pretty interesting challenge all on its own.

The Typhon come in all different shapes and size and with their own unique abilities. Some cloak, some shoot plasma beams, some shoot fire and some are giants that hunt you down when they detect you are using their power.

Prey

Maybe one of the most liberating things about Prey is how it lets you do your own thing and choose your own way of doing said thing. Since the story is unveiled around you through emails, notes and other hidden items and interfaces, it isn’t always necessary for you to do every single thing. If you choose to you can sneak by enemies and stick to primary missions and blow through the game. That option will shorten the game and allow you to finish in half the time. Where is the fun in that though? I chose to do as much as I could and spent well over 70 hours of game time exploring Talos 1 and upgrading as many of my skills as I could. This meant that I was meticulous about finding all side mission content and stuff that ultimately didn’t matter in the long run. There are plenty of things that don’t matter but are fun for novelties sake. Like, in the case of finding Dungeons and Dragons-esque players character sheets.  Like I said, not everything matters but it sure is a way to kill time while getting the most bang for your buck in terms of gameplay.

At its heart, this is also a really good survival-horror game, or at least it has sensibilities of being one. Firepower is finite, Typhon powers are based on a limited supply. The option to simply kill your enemies straight out isn’t always there. This makes for some gnarly challenges along the way and I’m always looking for a good challenge. On your path, you are able to use different sorts of materials in order to create weapons, ammo and other power up’s using a vending machine-like device called a “Fabricators.” These are helpful but are pretty sparsely placed around the huge space station making your use of them as much a strategy as your attacks.

From head to toe, Prey is a homage to all things cool in horror and sci-fi films. It borrows from elements of The Thing, They Live, The Matrix, etc… to give you something that feels partly new and partly borrowed. Most heavily the game relies on homages to John Carpenter’s The Thing by creating a paranoid clusterfuck of a scenario. You are unable to trust anyone around you to the extent of being petrified of inanimate objects like coffee cups and mops. I never felt safe even when I was “alone” and that was a feeling that is reserved specifically to Prey.

Exploration was where the goods were at for me – that and figuring out how to use my Typhon powers in different combinations. It wasn’t until the game forced me to follow a path in order to finish, that I found myself semi-bored. To be completely fair the climax of the game is well-done and is based on choice, but that choice doesn’t disconnect you from who you felt you were during the campaign. These choices are very much exactly who you were when you played and selected your Neuromod upgrades.

“I never felt safe even when I was “alone” and

that was a feeling that is reserved specifically to Prey.”

One of the first weapons you get is a divisive little bit of awesomeness called the GLOO Cannon. This weapon is a blast throughout, it allows you to freeze Typhon alien in place and allows for you to create paths up and down walls. In a way, this gun is a condensed thesis of the game. Sure, you are able to do what you want with it but it also creates a path that must eventually be taken. I love this gun and will probably get my vote for best weapon of the year. It is innocuous, cool and a blast to play with.

Outside of the freedom you enjoy and the creative ways you can combo the hell out of the baddies, this game feels little bit flat in terms of the main characters and, to some extent, the story as a whole. The bits of flatness are pushed out from time to time by an interesting mission or a new mystery but for the most part it has a lot of the same problems that Dishonored 2 had in that regard.

I loved the music in Prey. These intense music que’s inject moments pregnant with tension and do so in a way that feels like music que’s similar to those from John Carpenter’s Halloween. The ambient tunes are engaging and nerd fuel for us film geeks. This composer’s work is some of my favorite this year.

This game is an isolationists dream come true, or possibly their nightmare manifested. It really does a great job of reminding you how alone you are on Talos. Some of the sound design during zero-gravity space walk, is almost deafening in its choices to remain quiet and still. Prey is a game that instills true paranoia and that is no easy feat. It really managed to strike some nerves along the way. It is as equally cool as it is terrifying and those balances are really hard to pull off in the genre. If you are a Bioshock or System Shock fan, this is a game that you need to pick up immediately, it offers something a lot different than you are likely to get this year anywhere else. Despite the flat character and sometimes dry story, Prey still manages to hit a highpoint in this year’s FPS category, it is creative and will scare the hell out of you.

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Another Creepy Spider Movie Hits Shudder This Month

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Good spider films are a theme this year. First, we had Sting and then there was Infested. The former is still in theaters and the latter is coming to Shudder starting April 26.

Infested has been getting some good reviews. People are saying that it’s not only a great creature feature but also a social commentary on racism in France.

According to IMDb: Writer/director Sébastien Vanicek was looking for ideas around the discrimination faced by black and Arab-looking people in France, and that led him to spiders, which are rarely welcome in homes; whenever they’re spotted, they’re swatted. As everyone in the story (people and spiders) is treated like vermin by society, the title came to him naturally.

Shudder has become the gold standard for streaming horror content. Since 2016, the service has been offering fans an expansive library of genre movies. in 2017, they began to stream exclusive content.

Since then Shudder has become a powerhouse in the film festival circuit, buying distribution rights to movies, or just producing some of their own. Just like Netflix, they give a film a short theatrical run before adding it to their library exclusively for subscribers.

Late Night With the Devil is a great example. It was released theatrically on March 22 and will begin streaming on the platform starting April 19.

While not getting the same buzz as Late Night, Infested is a festival favorite and many have said if you suffer from arachnophobia, you might want to take heed before watching it.

Infested

According to the synopsis, our main character, Kalib is turning 30 and dealing with some family issues. “He’s fighting with his sister over an inheritance and has cut ties with his best friend. Fascinated by exotic animals, he finds a venomous spider in a shop and brings it back to his apartment. It only takes a moment for the spider to escape and reproduce, turning the whole building into a dreadful web trap. The only option for Kaleb and his friends is to find a way out and survive.”

The film will be available to watch on Shudder starting April 26.

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Part Concert, Part Horror Movie M. Night Shyamalan’s ‘Trap’ Trailer Released

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In true Shyamalan form, he sets his film Trap inside a social situation where we aren’t sure what is going on. Hopefully, there is a twist at the end. Furthermore, we hope it’s better than the one in his divisive 2021 movie Old.

The trailer seemingly gives away a lot, but, as in the past, you can’t rely on his trailers because they are often red herrings and you are being gaslit to think a certain way. For instance, his movie Knock at the Cabin was completely different than what the trailer implied and if you hadn’t read the book on which the film is based it was still like going in blind.

The plot for Trap is being dubbed an “experience” and we aren’t quite sure what that means. If we were to guess based on the trailer, it’s a concert movie wrapped around a horror mystery. There are original songs performed by Saleka, who plays Lady Raven, a kind of Taylor Swift/Lady Gaga hybrid. They have even set up a Lady Raven website to further the illusion.

Here is the fresh trailer:

According to the synopsis, a father takes his daughter to one of Lady Raven’s jam-packed concerts, “where they realize they’re at the center of a dark and sinister event.”

Written and directed by M. Night Shyamalan, Trap stars Josh Hartnett, Ariel Donoghue, Saleka Shyamalan, Hayley Mills and Allison Pill. The film is produced by Ashwin Rajan, Marc Bienstock and M. Night Shyamalan. The executive producer is Steven Schneider.

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Woman Brings Corpse Into Bank To Sign Loan Papers

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Warning: This is a disturbing story.

You have to be pretty desperate for money to do what this Brazilian woman did at the bank to get a loan. She wheeled in a fresh corpse to endorse the contract and she seemingly thought the bank employees wouldn’t notice. They did.

This weird and disturbing story comes via ScreenGeek an entertainment digital publication. They write that a woman identified as Erika de Souza Vieira Nunes pushed a man she identified as her uncle into the bank pleading with him to sign loan papers for $3,400. 

If you’re squeamish or easily triggered, be aware that the video captured of the situation is disturbing. 

Latin America’s largest commercial network, TV Globo, reported on the crime, and according to ScreenGeek this is what Nunes says in Portuguese during the attempted transaction. 

“Uncle, are you paying attention? You must sign [the loan contract]. If you don’t sign, there’s no way, as I cannot sign on your behalf!”

She then adds: “Sign so you can spare me further headaches; I can’t bear it any longer.” 

At first we thought this might be a hoax, but according to Brazilian police, the uncle, 68-year-old Paulo Roberto Braga had passed away earlier that day.

 “She attempted to feign his signature for the loan. He entered the bank already deceased,” Police Chief Fábio Luiz said in an interview with TV Globo. “Our priority is to continue investigating to identify other family members and gather more information regarding this loan.”

If convicted Nunes could be facing jail time on charges of fraud, embezzlement, and desecration of a corpse.

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